The weakest link

November 7, 2009

As the saying goes, “you’re only as good as your weakest link.”

It is unfortunate, but far too common, that extremely well-engineered systems, and the amount of work and talent on which they are based, may be eclipsed by a bad User Experience (UX), often regarded as a minor detail.

How often have you been frustrated when being squeezed in the train at peak hours, and complained about how incompetent the railway companies were by not allocating more trains ?

If the frustration, engendered by a bad UX, escalates to the point where it obfuscates the complexity and effort put into providing the service in its entirety, then, it is by no means a minor detail and needs immediate consideration. Customer loyalty can be heavily influenced by hasty opinions in a crisis situation.

It’s nothing earth shattering, but sometimes it’s important to be reminded that every single link of the chain matters.

The overall quality of the UX does not equal the sum, but the product of the individual experiences.

Let the Apple/AT&T deal illustrate our saying. On one hand, we have Apple — famous for striving towards excellence. On the other hand we have AT&T, renowned for less than stellar network coverage. Taken separately, the iPhone is the jewel of the Apple Kingdom. I will let History decides whether its release was a revolution, or just an impressive evolution of the smart phone industry, but many praise its technological wonders. I have yet to come across such a consensus about any of the services provided by AT&T. Lumped together, the iPhone experience — and to some extent Apple — loses some of its shine. It doesn’t matter if your device sports the fastest mobile web browser if the network is dead slow.

The exception being the “Visual voicemail feature” which proves itself quite handy during dropped or missed calls due to network issues. :)

This applies to any situation where responsibilities are chained, where all links are interdependent. It may be a bit cliché, but small or middle-sized Open Source projects are often impacted by this chain reaction. It works well, but it looks terrible. Due to the lack of design/aesthetics skills the projects stays anonymous, despite high quality code.

You can spend hundreds of thousands of $$$ to hire the programming rock star of XXX’s fame, if the product you are building, or the service you are providing depends on someone else’s skills in order to be completed, then, your product or service, will only be as good as the weakest of its parts.

Let’s not forget that weakest does not mean weak, so before we exploit social media tools and abuse the influence and the responsibility they entail, we should step back and look at the efforts made on every other part of the chain. That will certainly soften even our most legitimate frustration. There’s always room to improve :)

As of now, this post has 2 comments — read them below:

November 9, 2009 11:09:14

I'm usually the one to say out loud that UX is something very important when you're creating or building something.

On the other hand, I realized that most successful stuff, especially in the tech industry, do not care about UX.

Apple is certainly one of the few bad examples. The company is known for making things awesome and pretty, so releasing a product with a bad UX would be against all odds.

In the meantime, if we take a look at some "successful" companies, they didn't start by carrying about the UX aspects. The first twitter release, was absolutely lame in terms of UX. Of course, now, the twitter UX is way better than 2 years ago. Look at eBay: it was awful. And Wordpress had a really bad UX a year ago.

And all these services are #1 in their domain.

My point is that UX is mostly about self satisfaction, or satisfaction of "tasty people", but it's certainly not the most important thing if you want to be successful.

Proof is, you know what is my job. I work at a #1 company, we are successful, but we can't say we provide a good UX (No, dear readers, I do not work for Microsoft haha).

Most of people have no taste and just don't make a difference whatever the UX you provide to them. It's sad, but it's true.

— Bastien

November 11, 2009 12:21:21

@Bastien I agree that User Interface doesn’t mean your product or service will be successful, just like you’re probably not going to buy clothes because the store looks good. But UX is a bit different IMO.

Think about a restaurant, it may have the best Chef, if the quality of the service is not on par with the quality of the food, it doesn’t mean it is not successful, but it certainly isn’t as good as what it could be if the restaurant put a little more consideration into improving the service.

I’d say most people care about a good UX, they’re not always able to tell how they’d make it better, but overall, quality shines by itself, and people notice. And if they don’t, maybe it’s not the target you’d like to target ? :)

— Tim

Have something to say ? Leave a comment then :

About

Hi, I’m Tim. I work as a Web Developer / geek for a Web Agency. I’m 27 years old and I currently live in Paris. Oh! , and I love Twitter :)